Curriculum Vitæ · MMXXVI
Los Angeles · CA
principal engineer & engineering leader
Building reliable systems×shipping at planetary scale×growing the people who make it possible.

Experience

2013 - Current

Engineering Lead · Founder

Incredi.co · Founding Engineer

Founded a product development studio shipping web, mobile, and on-chain experiences across blockchain gaming, healthcare, travel, and social. Partnering with brands like Hyundai and Hawaiian Airlines.

  • Self.xyz

    Built front-end and backend for a CELO/Ethereum-based rewards game that uses Self.xyz proof-of-humanity verification, where users complete missions to collect tokens and on-chain rewards. Shipped Next.js + TypeScript + Tailwind UI including referral flows, glassmorphic brand components, and iOS/Android App Store deep-linking with intent-URL fallback. Owned PostgreSQL schema for wallet-keyed admin access, time-windowed missions, and reward distribution.

  • Wildlife.LA

    Built the backend for an interactive Hyundai test-drive scheduling application that delivered an Uber-style experience with live tracking between dealer and customer. Designed scheduling APIs, dealer assignment logic, and real-time location services that powered the in-app handoff flow.

  • Fly Maitai

    Built a Google Flights–powered web application, in partnership with Hawaiian Airlines, that helps travelers quickly discover affordable flights to Hawaii. Implemented flight search, filtering, and deal-surfacing flows backed by the Google Flights API with Hawaiian Airlines branded promotions.

  • YourFollowers.com

    Built a Twitter application that overlays interactive polls directly onto a user's Twitter profile, giving creators a lightweight in-profile engagement surface. Implemented Twitter OAuth, profile rendering, and the poll creation and voting backend.

  • Incredihealth

    Built a web application that aggregates health data from connected digital devices and lets patients share consolidated records with their healthcare providers. Designed the device integration layer, the patient–provider sharing model, and the underlying health record schema.

BlockchainIdentity & Gaming
HealthcareConnected Devices
Real-timeLocation & Backend Services
Jan 2024 — Mar 2025

Engineering Lead

Riot Games · GDT, GRIT, Developer Relations

Managed teams within Riot’s Player Platform group, guiding teams through change while improving quality, delivery predictability, and stakeholder alignment. Advanced developer-facing products and internal platform capabilities through stronger planning, automation, tech debt reduction, and cross-functional partnership.

CultureEstablishment
QualityDelivery
ReleaseStability
Jun 2022 — Jan 2024

Engineering Lead

Riot Games · Build & Release

Managed the Build & Release team within Riot’s Player Platform group, driving strategy and execution for CI/CD pipelines, build systems, and release processes. Improved developer productivity and release stability by leading engineers, scaling delivery infrastructure, and partnering with platform and product teams to streamline deployment of player-facing services.

CI/CDPipelines
BuildSystems
ReleaseProcesses
Feb 2019 — Jun 2022

Principal Engineer

Yahoo · Edgecast

Architected edge platform tooling and developer ergonomics across distributed services. Authored CLIs, services, and shared libraries; mentored teams adopting Go and modern delivery practices.

EdgePlatform
CLIDevelopment
Jul 2016 — Feb 2019

Principal Engineer

TuneIn

Led engineering teams across Los Angeles and San Francisco — remote and onsite — to deliver high-impact projects. Built an in-house live streaming platform serving millions daily and a real-time ad insertion solution supporting major NFL, MLB, and NBA broadcasts.

+30%Reliability
Mil/dayListeners
NFL·MLB·NBALive
Jan 2015 — Feb 2016

Engineering Manager · Principal Architect

Vixlet

Led microservice migration, boosting scalability for NFL, MLB, and Music partners. Built a JavaScript framework cutting development time 40%. Designed a cached relational graph for 50K+ users that doubled query speed; shipped a personalized social feed on RIAK / REDIS / SQS.

−40%Dev time
Query speed
−80%Latency
Aug 2006 — Nov 2014

Director · Principal Media Architect

MySpace

Led media processing teams handling tens of millions of daily transcodes and improved global live concert stream quality. Built a media broker managing 50TB of simultaneous partner deliveries; saved millions in bandwidth via segmented, encrypted HLS and adaptive streaming. Automated label ingestion for Sony, UMG, WMG, Hulu, and Vevo.

50TBConcurrent
10M+/dayTranscodes
HLSAdaptive
Jun 2006 — Aug 2006

Engineer

Microsoft

Microsoft Experience group — prevented security exploits before launch on the Microsoft Events ASP.NET site, used by millions to navigate, book, and explore events worldwide. Collaborated with eight product owners in SCRUM, shipping releases on schedule.

2005 — 2006

Lead Engineer

I Can Has Cheezburger

First developer hired. Helped transform the famous LOL-cat blog into a viral social platform — built an online meme builder that engaged over a million users and drove a 10× increase in unique visitors, enabling millions of memes with sharing and remixing.

10×Visitors
1M+Users
Aug 2001 — Aug 2005

Solutions Engineer

CTA

Taught .NET, Java, SQL, Database Design, and Programming Methodology. Built mission-critical applications and training for the U.S. Air Force and Navy. Authored a Windows mobile application for Veterans Affairs that delivered online health services to Veterans — subsequently presented before Congress and approved.

VA·USAF·USNClients
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